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February 25, 2013
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Caffeine by depaz Caffeine by depaz
I ended up doing this after some experiments with tilings and I'm pretty happy with it :). The bullet holes and slight gaps were added purposely to the mix. I should thank `FarDareisMai and *tatasz for their patience making me know how rep-tiles work.

Made with Apophysis, rendered with Chaotica.
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:iconpillemaster:
pillemaster Featured By Owner May 8, 2013
<flame name="Apo7x-130508-1" version="Apophysis 7x Version 14" size="1095 919" center="-0.165175446641556 -0.88760314122798" scale="1820.28388489209" oversample="1" filter="0.2" quality="5" background="0 0 0" brightness="4" gamma="4" gamma_threshold="0.04" estimator_radius="9" estimator_minimum="0" estimator_curve="0.4" enable_de="0">
<xform weight="0.5" color="0" modulus="1" coefs="1 0 0 1 0 0" post="0.5 0.5 -0.5 0.5 0 0" modulus_x="1" modulus_y="1" opacity="1" />
<xform weight="0.5" color="0.5" modulus="1" coefs="1 0 0 1 0 0" post="0.5 0.5 -0.5 0.5 1 0" modulus_x="1" modulus_y="1" opacity="1" />
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:icondepaz:
depaz Featured By Owner May 8, 2013
Pretty interesting and smart approach :), I definitely have to give a try to modulus. Thanks for sharing!
I specially like how different variations and ideas can lead to similar results.
The way I've done it is also kinda unusual, I'm sending you the params :), you may find them interesting.
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:iconpillemaster:
pillemaster Featured By Owner May 16, 2013
thank you
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:iconwingsofdragons:
wingsofdragons Featured By Owner Mar 10, 2013  Hobbyist Photographer
really like this one.
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:icondepaz:
depaz Featured By Owner Mar 10, 2013
:) :) Thanks!
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:iconwingsofdragons:
wingsofdragons Featured By Owner Mar 10, 2013  Hobbyist Photographer
My pleasure :)
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:iconrce-ordinary:
rce-ordinary Featured By Owner Feb 26, 2013   Digital Artist
simply wonderful!
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:icondepaz:
depaz Featured By Owner Feb 27, 2013
Thank you :aww:
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:iconfardareismai:
FarDareisMai Featured By Owner Feb 26, 2013  Hobbyist Artist
Oh, I really like this. A lot of the blur-based spidron tiles somewhat underwhelmed me, because they seemed more like a "mapped tessellation" than a substitution tile, resulting in less detail (:blahblah:) but the addition of "irregularities" here is quite masterful. The subdued palette was also a good decision, I think.

And of course, thanks for the mention in the AC :aww: even though my help was probably indirect at best.
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:icondepaz:
depaz Featured By Owner Feb 27, 2013
Yeah, the main reason for adding the irregular gaps was to enhance the details, specially between spidrons sharing a similar coloring! :), It's good to see that worked and you noticed it.

Thank you so much for your comment, I'm glad you like it :D

By the way, your help, indirect or not, was really valuable for me.
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